Guests
Attendee Guide
A LAN is a shared room, a shared circuit, and a shared switch. Show up ready so the host is not your IT desk.
Before you go
- Read the poster: times, cost, rules, and what the host can support.
- Bring the games you actually want to play. Free play is the usual night. Scheduled events get talked into existence in the room.
- Confirm you can actually get there and pack out on time.
- Update games and Windows at home. Venue Wi-Fi is not a patch server.
- Message the host if you have extra hardware, a plus-one, or a power-hungry rig.
What to bring
- Your PC or console, plus the display you plan to use.
- Power cables for every device. Do not assume a spare is on the table.
- Keyboard, mouse, mousepad, and any adapters you need.
- Headphones. Leave the speakers at home.
- A long Ethernet cable. 25 ft, or about 7 to 8 m, is the usual ask.
PC / console prep
- Label the tower, monitor, and power brick with your name.
- Know your login, launchers, and which games you actually want to play.
- Consoles: bring HDMI, power, and a plan for a screen. Ask before you occupy a TV.
- Skip “I will download it there.” You will not.
Audio, power, comfort
- Headphones, not speakers. The room is already loud enough.
- One power strip only if the host allows it. Never daisy-chain strips.
- If the event allows overnight: chair, sleep gear, and a way to keep aisles clear.
- Food and drink follow the host. Lids beat open cans next to GPUs.