The Kings Cellar
Dungeon crawl cabinet. Play as the King, smash generators, grab food, and descend through endless cellars. Ranked by deepest cellar reached, then score.
Play
The Kings Cellar, SparkMaw, TrenchFire, MeteorBlaster, BrickBlaster, and BugStorm share this hall. Post your score after a run. Only your highest score is kept, and the board shows the top 10.

Dungeon crawl cabinet. Play as the King, smash generators, grab food, and descend through endless cellars. Ranked by deepest cellar reached, then score.
Astrozaar maze cabinet. Fly through star lanes, dodge colored-canopy UFOs, and grab overclocks to turn the hunt around. Post your score when a run ends.
Astrozaar formation cabinet. Hold the trench against the Codex roster (meteors, UFOs, worms, towers, weavers) and bosses such as Jelly Boy, Void Walker, Skull Jelly, and Mushcore. Post your score when a run ends.
Meteor-match cabinet. Aim Astrozaar rocks into clusters in eight Codex colors. Match three or more, drop floaters, and keep the trench clear. Cycle through 52 Astrozaar ships with Q/E. Post your score when a run ends.
Swap-match cabinet. Line up Astrozaar meteors on the codex belt. Swap neighbors, match three or more, and chain cascades. Fifteen belt levels with move limits, score goals, and color clears from day one. Post your score when a run ends.
Paddle-and-ball cabinet. Pick Chill, Normal, or Crazy, then clear named waves. Each one builds a different wall. Post your score when a run ends. In Normal, Astrozaar icons still drop: mitt, multi, regen-3, or a big piercing ball.
Segmented-enemy cabinet. Cut crawling cyber-creatures apart as they weave through named gardens. Catch capsules for tri-fire and lasers, then post your score when a run ends.